Hitman 2 Silent Assassin (Full Version)



Hitman 2 fixes most problems of its predecessor and stands on its own merits as an outstanding action game. No doubt what Hitman 2: Silent Assassin is all. A look at the bald man, elegantly dressed on the cover, grim as death and armed with a pistol in each hand hardballer, and you can tell that this is not exactly cheerful. Hitman 2, released simultaneously for PC, Xbox and PlayStation 2 platforms, is the sequel to a PC game released two years ago by Danish developer IO Interactive. The Original Hitman: Codename 47 featured some undeniably impressive technical elements, but also had a number of serious problems. Some players were able to overcome the problems of control and punishment difficulty level of the game and appreciated the strength of its violent concept - you played as a hired murderer genetic engineering and quietly took care to eliminate a number of well-guarded targets. In the best case, the game offers an intense full-on action as well as plenty of nail-biting suspense. The sequel takes this idea a step further and fully realizes, proving that IO Interactive has the ability to back up flashy graphics and controversial topics with great gameplay. Simply put, Hitman 2 fixes most problems of its predecessor and stands on its own merits as an outstanding action A frontal assault can be effective if it detects your enemies by surprise. In 47 years, you have access to the types of moves and weapons that might be expected from a person of his nature. You'll get to see 47 ply their deadly trade, due to the default third-person perspective, although the developers added a first person view option too. That's a nice touch, but still, it's hard to miss the third-party option, as it gives a clear view of all the 47 realistic animations and gives you some good peripheral vision as well.Although 47 has no combat moves hand-in-hand, he can take out enemies at close range by slashing his throat with a quick motion, strangling his confidence fiber cable, or hitting them with chloroform - an addition to arsenal strangely human 47. Melee weapons ranging from a golf club to a katana are also available, as well as a huge variety of guns real world. All kinds of pistols, shotguns, submachine guns, assault rifles, sniper rifles and can find and use, and as you collect new weapons of its missions, is in love appear as new additions to its collection back to its base discrete Sicily. While you can choose which weapons to take with you to a new task, you can not just carry everything. In particular, you can only carry a rifle one at a time, and these bulky weapons can not be hidden.Hitman 2 is exceptionally well done in most every way and represents a significant improvement over the original. A true multi-platform game, it was developed for the lowest common denominator, but instead showcases the best of what the PC, Xbox and PlayStation 2 has to offer, as if the game has been designed specifically for each. Clearly, many of the design decisions made by IO Interactive were directly in response to common criticisms against the original, but these improvements do not come at the expense of a more simple or easy. Even experienced players will find a serious challenge and rewarding game mode highest difficulty, however, the full design of Hitman 2 means that almost anyone with a taste for the subject, or just a stomach for it, you really going to like the game and its distinctive style of cinema.

 Requirements

Processor= 1.4GHz
RAM= 256MB
Graphics= 32MB 


Internet Download Manager 6.14 with serial key








Internet Download Manager 6.14 added support for Windows 8. Fixed compatibility problems with different browsers like Internet Explorer 10, all versions of Mozilla Firefox Mozilla Firefox to Aurora, Google Chrome. Improved FLV grabber to save videos from web players on YouTube, Google Video, MySpace TV, and other popular sites.
Internet DownloadManager 6.14 supports proxy servers, ftp and http protocols, firewalls, redirects, cookies, authorization, MP3 audio and MPEG video content processing. IDM integrates seamlessly into Microsoft Internet Explorer, Netscape, MSN Explorer, AOL, Opera, Mozilla, Mozilla Firefox, Mozilla Firebird, Avant Browser, MyIE2, and all popular browsers to automatically handle your downloads. You can also drag and drop files, or use Internet Download Manager from command line. Internet Download Manager can dial your modem at the set time, download the files you want, then hang up or even shut down your computer when it's done.

 For Instruction  Watch this 

 

Age of Empires III






Those who are  looking for a strategy game complex and interesting real-time with fantastic good looks and some historical flavor will find exactly what they want in Age of Empires III.Six years have flown by since Age of Empires II: The Age of Kings became one of the games final RTS market. Age of Kings featuring this style of game in many respects, but it innovated and improved the style in many others, establishing the template for countless historical strategy games in real time in the future. After the successful spin-off that was Age of Mythology, Ensemble Studios is back with a new installment of the series that put the name of the developers on the map. Age of Empires III advances the series hundreds of years into the future, trading swordsmen and catapults for musketeers and cannons, while maintaining the formula of the series' signature basically intact. In addition, the game features some beautiful pictures and an interesting twist, witty in its persistent "home city" system. So it's unfortunate that the real meat and potatoes combat of Age of Empires III was not better, as it should be the most fun and exciting this game is actually the part that feels like it has been the least number of improvements.
You'll need more than Three Musketeers to win a typical skirmish in the new world of Age of Empires III. Make no mistake, Age of Empires III is still an awesome game in general. But fans with fond memories of the previous game will be felt nostalgia for that game. Part of the reason may be purely subjective. The colonial setting of Age of Empires III, which focuses on hypothetical conflicts between European powers vying for control of the New World (ie, an unfettered North and South America), presents a subtler culture clash, say, samurai fighting Persian war elephants. And the transition through five different ages that occur in the game, culminating in the industrial age (when locomotives and mass production became a reality), are radically different in terms of gameplay, as the magic of gunpowder is available from the start. However, a look at either Age III majestic galleons firing all broadsides or horse-drawn cannons preparing a deadly cargo should be all the convincing you need that this is a welcomed direction the series to take.
Age of Empires III is every bit the game with all the features that are expected to be, with a long single player campaign in three interconnected acts, each a generation away. There is a fully customizable skirmish mode with five difficulty levels the computer opponent, there is the possibility of network play, and, of course, is the player ESOnline matching service, where you can compete in ranked matches online, chat with other players, and more. There is also a scenario editor, if you want to create your own maps or campaigns, plus some encyclopedic information about all units in the game, structures, cultures, circumstances, etc.. A tutorial is there to teach the basics, and you can also play a practice match in which a narrator gently reminds useful things you're basically forgetting to do. The game looks dramatically different on the surface, but much of the Age of Empires formula remains completely intact.
At the end, Age of Empires III plays a lot like Age II. Is simplified in a number of ways from the past game that fans will notice and appreciate especially quickly, but the overall flow of the game is still very similar. You are in charge of a young colony in the New World, and workers must implement its city center, which can build new structures and harvest game three resources: food, wood and coin. Stone, who was a fourth resource in Age II, is no longer a factor, and you do not have to worry about creating resource drop sites this time (settlers sent to chop wood, for example, or just cut without even returning to a center or lumberyard). A market structure centralizes economic upgrades, and mills and plantations can be built to produce an endless supply of food and coins, respectively. So after a game, you can safely stop worrying about your micromanaging resource gathering - at least until your enemies attack and damage its economic base.Meanwhile, additional homes should be built to support a growing population, and the walls and defensive structures can be used to repel guerrilla tactics. Military forces are mainly composed of infantry, cavalry and artillery, and are trained in other structures. Most military units can be queued up to five at a time, so rather than produce musketeers one by one, you can build a group - provided you have the resources. Presumably this is what allows you to gather some defenses if caught by surprise, but it is strange that the same amount of time it takes to train a soldier needed to train five. You can effectively get an interest-free loan by training your first troop, and then wait until it is almost ready before quickly queuing up four more. So in a normal game, you will spend considerable time building its base and its economy, eventually marshaling a mixed group of forces that try to crush your enemy. Dancing between its economy and army, as micromanagement of every one of them, is the key to victory. While the game's interface makes it very easy to keep track of what is happening on these fronts, manual dexterity is still the key to success, both in preparing for combat and are made in it. A lot of buildup can end very quickly if opponents are not evenly matched, while equally skilled opponents may be in the other's throat for over an hour in the Age of Empires III typical game.
 The battles between large forces are chaotic, and the frame rate can jam too. Micromanage your way to victory! The game offers a lot of features of the interface allowing you to watch everything, but when you get to the fight, things are more chaotic and less true to life than you probably expected. Groups of units automatically form columns, as might be expected (in the front infantry, artillery in the back), and move at the speed of the slowest unit. Unfortunately, when the order to attack, they still move more slowly than the same. So to establish its cavalry charge into battle, you must order it separately from his crossbow, and so on.
The game offers a lot of features of the interface allowing you to watch everything, but when you get to the fight, things are more chaotic and less true to life than you probably expected. Groups of units automatically form columns, as might be expected (in the front infantry, artillery in the back), and move at the speed of the slowest unit. Unfortunately, when the order to attack, they still move more slowly than the same. So to establish its cavalry charge into battle, you must order it separately from his crossbow, and so on.
The game offers a lot of features of the interface allowing you to watch everything, but when you get to the fight, things are more chaotic and less true to life than you probably expected. Groups of units automatically form columns, as might be expected (in the front infantry, artillery in the back), and move at the speed of the slowest unit. Unfortunately, when the order to attack, they still move more slowly than the same. So to establish its cavalry charge into battle, you must order it separately from his crossbow, and so on.The premise imperialist Age of Empires III sets most unique feature of the game: the concept that having a city home to care for his fledgling colony. At any time during the game, you can immediately cut to his hometown, which occasionally will send aid in the form of excess resources, economic and military improvements and reinforcements. You can access these posts to gain experience points, which happens automatically as you build your base and - better yet - kill enemies and blow up their buildings. Different shipments at different times (beginning, you can get only modest economic increases while later you can get guns and cavalry), and most can only be used once. So you always have to consider policy options, as if it is best to call in reinforcements to mount an offensive or maintain best mounting option on whether his enemy ambush. The delivery system is both user-friendly and interesting, and also thankfully promotes somewhat of a more aggressive, more forgiving gameplay of Age of Empires II.
The concept of city of residence is a new addition to Age of Empires, and helps instill a sense of permanence to every victory - and every defeat, and the losers still gain experience. What's more, his hometown, is standing on the experience you get from one party to another all adds gradually give access to more and more shipping options. You unlock these as "card" whenever his hometown acquires a level of experience. More powerful cards are available only when the city reaches level 10 (which can be reached after that number of matches), and the strongest are available at level 25. Some cards have prerequisites, too, so that the system is similar to a skill tree in an RPG.Age of Empires III has big shoes to fill, and on top of that, the market of RTS has grown tremendously competitive, largely due to past achievements Ensemble Studios. This new game offers much of what made Age II so great, and has plenty of depth and lasting appeal, despite how most parties tend to start and eventually succeed similarly. Age III looks surprisingly rough around the edges in some respects, and they expect the game to revolutionize and upgrade even this style of play can come away disappointed that their expectations were not met. But those looking for a strategy game complex and interesting real-time with fantastic good looks and some historical flavor will find exactly what they want in Age of Empires III.

SYSTEM REQUIRMENTS

 Processor= 1.4GHz 
RAM= 256MB
Graphics= 64MB
       

Spiderman 3 pc game


Spiderman 3 is an action game loosely based on the movie Spiderman 3 and released for PC, Xbox 360, PlayStation 3, PlayStation 2, Wii, PlayStation Portable, Nintendo DS, Microsoft Windows and Game Boy Advance. The Xbox 360 and PS3 versions were developed by Treyarch, the PC version by Beenox while the other versions were developed by Vicarious Visions. It was released on May 4, 2007. Spiderman 3 game plot expands on the film by including additional characters and elements of the comic Spiderman 3 and the Marvel Universe. Depending on the platform, different villains from the comics offered, but all versions of the game feature the film's main villains: Venom, New Goblin and Sandman.Spiderman 3 joins new Spidey film by including some of the arches of the key history of the film. You'll see Peter Parker get his black suit and execute villains like Sandman, New Goblin and Venom. But like Spider-Man 2, the roster of villains does not end there. Scorpion, Lizard, Kingpin, and all other emerging in places. While it is logical for developers to extend the scope of the story beyond the film, trouble arises when you realize that the plot of the film is virtually ignored. There are 10 individual stories to play through, but none of them is well paced, and never build or deliver enough of a story to pull it all together into a coherent plot. It's almost like a hastily cobbled together Spider-Man mixtape. You get all the villains, and no history of exposure. There are almost as much character depth and story perspective here as is the movie trailer.If you've played any of the previous games licensed Spidey film, you'll feel at home with Spiderman 3 from the beginning. As in previous games, Spiderman 3 presents a version of the open world of New York City to swing around to your heart's content. Balancing work as it did in Spider-Man 2, which allows insurance on nearby buildings and launch quick webs to zip around as you please. Swinging through the city is easily the best aspect of the game. The city is not huge, but enough familiar scenery around to make you want to explore, and that the city looks excellent is a big plus. Buildings are nicely detailed, the streets are piled with jam-cars and pedestrians, and the game uses some nice lighting effects give the sky and sun reflections off buildings, a rather nice glow.
One of the changes in the game is the addition of contextual minigames. Clearly inspired by the play of God of War, Spider-Man will now participate in events script acrobatic and combative heroism and all they have to do is press a few buttons in time with the on-screen icons. An example is Spider-Man having to jump through a series of incredibly complex lasers that will trigger an alarm if hit. Simply press the buttons or analog stick movements that pop up, and you're good to go. These new sequences are not a bad addition, but could have been better implemented. WARNING There is often very little as to when one of these situations is about pop, so it tends to be a trial and error aspect to them. The icons can occasionally be difficult to discern, so, especially if the game is using analog stick icons. If there are many crazy action happening on screen can be difficult to see exactly what direction the game wants to go, let alone to act quickly enough to make the play. Fortunately, the game begins almost never becomes more than the beginning of the sequence minigame that has just begun, so the punishment for failure is lower.
Game audio is mostly predictable, but decent enough for the game requires. The biggest draw here is the share of the cast of the film. Kirsten Dunst is where you are, but Tobey Maguire, James Franco, Thomas Haden Church, Topher Grace and JK Simmons appearances. Simmons seems to be the only one who is excited about reprising his role as J. Jonah Jameson. Maguire gives an authorization, but overall performance as Spider-Man/Peter Parker sleep and the remaining cast rather would appear elsewhere. Bruce Campbell shows once more to play the narrator, although generally meets the superfluous and out of place. Sound effects and music are solid, but once again, through balancing the city seems strangely silent. You get some nice untie wind as you turn on, but the soundtrack is completely off or kept very quiet and discreet as you turn. At least the music is good during the fighting. In the end, Spiderman 3 has its moments. Swinging through New York is as fun as it ever has been, and some of the new contextual action sequences are fine. But for all that Spiderman 3 well, does something wrong.
. The camera and presentation issues and clumsy combat, all conspire to drag the experience down considerably. Spiderman 3 is not without merit, but unless you're one of those diehard fans of Spider-Man who can not get enough of the superhero swinging, probably not enough for Spiderman 3 worth your time.

System Requirments  

Pentium 4 1.7 GHz
RAM= 1 GB
Video Memory= 128 MB
OS = Windows 2000, Windows XP, Windows Vista, Windows 7, Windows 8

 

Far Cry 3 Deluxe Edition Pc game


 Far Cry 3 is an open world first-person shooter video game developed by Ubisoft Montreal in collaboration with Ubisoft Massive, Ubisoft Red Storm, Ubisoft Reflections and Ubisoft Shanghai and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. Far Cry 3 is an open world first person shooter, which also features role-playing elements including experience points, skill trees, and a crafting system. The player has the ability to take cover behind objects to break the enemy lines of sight and also to have a look around and over cover and blindfire. The player also has the ability to perform silent "kills" by performing melee attacks from above, below, or behind a fence. Narrative game director, Jason Vandenberghe, said the map so history is about ten times higher than in the previous installments of the game, indicating that it is still an open world sandbox game. Players have the opportunity to study and plan their attacks with stealth takedown combinations and tag enemies with his camera to track their movements once the player breaks the line of sigh t.
jason Brody is on holiday with a group of friends on a tropical island in the Pacific, are in free fall from a helicopter when landing in different places on a pirate island devastated when taken prisoner by a pirate named Mr. Vaas. Vaas plans to extort ransom money from their parents, then sell them as slaves. Jason comes out of captivity, but his brother is killed in the escape. Jason is rescued by the Rakyat, the natives of the island who are suffering under the boot of the pirates. The leader of the Rakyat, a priestess named Citra, Jason started on his tribe and given tattoos warriors. He runs a series of missions where captives rescues his friends one by one, while at the same time help the Rakyat retake their island, sometimes helped by Dr. Earnhardt, a man who is an expert in fungi and various Native Remedies and drugs. Throughout the adventure, Jason matures into a fearsome warrior and is revered by the Rakyat, but old friends are disturbed by its transformation into a murderer, especially when considering the stay on the island permanently.

After track and kill Vaas, Jason then passes the South Island, which is controlled by Volker Hoyt, a slave trader and the employer Vaas', vowing that he will kill Citra Hoyt for what he did for both islanders and his brother. After Jason kills Hoyt and rescues his last companion, returns to find the house of their friends were burning in the fire. He seeks and finds Dr. Earnhardt survivors lying in a courtyard mortally wounded. He tells Jason before he died that tried to save Jason's friends, but they were taken by Citra and his warriors back to the temple. Return to Citra to discover that she has taken her captive friends. It has become absolutely in love with him, seeing him as the reincarnation of the ancestor of the legendary warrior Rakyat. The player must choose whether to run and stay with friends or save Citra and leave the island.
If the player chooses to save friends Jason, Jason reduces the ropes were tied to their friends and rescues them. Citra tries to convince Jason to stay by claiming their friends are going to move forward, and that he should stay in the jungle and become king. Jason states that violence is done and there will be no more blood. Citra Dennis arrives saying that saved him and other followers. He tries to kill Jason for betraying Citra, but moves ahead of Jason Citra is stabbed to death and wounding. Citra tells Jason she loves him and asks him not to leave before his death, with Jason saying he's sorry. Soon, Jason and his friends leave the island by boat. Jason tells that he can not return to what he has done, as he believes he's a monster and you feel the anger inside, but also suggests that there is still somewhere inside him that is more and better than that. If the player decides to join Citra, Jason runs his friends and has sex with Citra. Only later, Citra stabs him, saying his son take the tribe, and who dies as the warrior who has become.  

System Requirements

System= Intel Core 2 Duo CPU 2.0 GHz
RAM= 4 GB
Video Memory= 512 MB
OS= Windows XP (SP3), Windows 7 64Bit

  

Counter Strike Global Offensive Pc Game





Global Offensive Attack Against the new multiplayer first-person shooter, designed to deepen and refine the very mechanisms Game command "five by five," for which all come to love and Counter Strike. Counter Strike Global Offensive (CS: GO) expands on the computer game based on the action that the franchise pioneered its launch 12 years ago. Counter Strike Global Offensive CS: GO features new maps, characters and weapons and delivery date versions of the classic CS content (de_dust, etc.). Addition, Counter Strike Global Offensive CS: GO introduces new gameplay modes, matchmaking, leaderboards and more

 Competitive Classic 

 This is the classic gameplay made ​​famous Counter-Strike. Queue to join a party better 5x5, 30 using standard rules competitive Counter-Strike on one of the classic maps. You can join a game on their own, or team up and get into a game as a unit. Classic Casual Ready to play a little Counter Strike, but do not want to commit to a complete game? Find a casual game and play at your own pace. In casual mode, players automatically receive body armor and equipment Defusal and additional prizes for the murders.  

Demolition demolition mode

players take turns to attack and defend a bombsite alone in a series of maps designed for fast-paced game. Players automatically receive a starting weapon, and move through a sequence of firearms when they register a kill. If you're ready for the challenge, you can try to register a death every round and get the latest weapons, sniper rifles powerful. Arms race arms race is a mode of progression instant comeback gun and a ton of close combat. Players earn new weapons immediately after recording a kill, as they make their way through each weapon in the game. Get a kill with the ultimate weapon, a knife of gold, and win the game.

 System Requirements

System= Pentium 4 CPU 3.0 
GHzRAM= 1 GB
Video Memory= 128 MBSize= 2.23 GB
OS= Windows XP (SP3), Windows Vista, Windows 7 (SP1) and Windows 8

Installation instructions

By starting pitcher must generate client.dll, why click "Generate" and wait. After starting steam automatically start the game and create your client.dll. Be sure to wait for the success message is generated. Used to generate more than one account with a licensed version. Perhaps when you click "Generate" all accounts will be busy generating other players, as a result, you are prompted to do so later. Standby time is 7 minutes. After successful generation, always close the STEAM, if not close automatically and change the name of the game, then click on "Profile Settings", then you can find a field to enter a name and change the game language. After the name change, press the "Start Game", then run the auto-obnovlyator to install any steam emulator on your game. Well, the game can run on auto obnovlyatore. When you run the self-obnovlyatora, this launcher closes. The next time you start, use only with the "Start Game". Generate the next release is not necessary. Re-generation is required in the event that the updated game developers. Just do not click on "Generate", since it reduces the possibility that other players generate client.dll itself. The generation is needed only when the first beginning of the game.